Developing Mobile Applications Lessons

The course in developing mobile applications using flash utilizes several tools to help students design, develop and implement their own mobile applications for the Android Market. Students will be working in collaborative groups to learn skills using the Flash CS5.5 program. Students also are allotted time to work on their individual skills on lessons and tutorials. Students should perfect mastery over several tutorials in Flash in order to complete the design of their first application. Students both individually and in groups will need to choose what the design, layout and specific technologies required for their design.

The website enables me as a teacher to share student work, tutorials, relevant content to a wider audience. The videos I have placed on the website are used to show the students graphics ,design of the information architecture and the process in which individuals can interact with their children’s games, language games and API(GPS, pinch and zoom, touch events, scrollable fieds, accelerometer) integration. The website also allows me to share the PowerPoint from the presentation which was made on October 26, 2011 at the Massachusetts Computer Using Educators conference at Gillette Stadium in Foxboro, Massachusetts. The presentation was made by me and 3 other students who helped me walk through specific tutorials and lesson which aligned with Massachusetts Technology Standards. The website allows me to promote the course and also highlight lessons and tutorials. It also allows me to get the kids into the process of creating and determining relevant content. Students can refer to the website to see examples or find a tutorial to help them solve an issue in their design.

Students will utilize the Adobe Flash CS5.5 software to design their mobile applications, graphics, interface and pages. Flash enables the ability to export the Flash file as a .apk which can then be added to Android Mobile Devices. The process of integrating this software comfortably into the curriculum takes about 2-3 weeks as students learn how the flash tools and interface work. Flash uses a programming language called Actionscript which enables student to control the actions of their design. The new Flash CS5.5 enables the Flash file to exported as a .APK file. This is the file which can then be added to Android mobile devices.

Android Zoom tablets are a tool which I integrate into my developing mobile applications curriculum. I chose these tablets for their screen size and the ease of testing and debugging that the Android Market enables. The tablets are used to add the mobile applications to test and debug the designs. Students are able to interact with the applications on the tablets and consider the dimensions of screen resolution and the consideration of the design of buttons and touch actions. Having the tablets integrated into the course allow students to gain the instant gratification of a hypermedia experience with a design they had previously only envisioned on a computer screen.

I have students develop concepts maps to brainstorm the architecture of information in the Development of the Mobile Applications course. Students need to organize their thinking and also the order of the pages they will design and what the content on those pages will be. They will need to consider what the images look like and also the tools they will use. Students need to consider the resolution of graphics and the size of touch screens in the mobile market devices. Students research tutorials and the effectiveness of other designs in order to evaluate their process of development.

Students in the Development of the Mobile Applications course are evaluated using an authentic form of assessment(What Is Authentic Assessment?,n.d.). The projects given in the class of generally based around the students solving a problem or creating something that can really be used like a game or data tool. The assessment is formative as students need to continue to learn specific lessons to be able to complete the final project. Students will be evaluated on their collection of flash files and projects which have been to the Android tablets for testing.

It is critical that all students are able to see their design and interact with the hypermedia experience of their design. All flash files are kept in folders on the group drive. I would use the form of a portfolio assessment for this course. I would choose this form of assessment so that the individual lessons which make up a whole unit can be evaluated visually and separately. It will also reveal certain benchmarks of learning and understanding.

Current Lessons

Designing The Information Architecture

Developing A Childrens Game

Exporting Our Apps To The Motorola Zoom Tablet

Creating A Certificate To publish our apps

Multitouch Gestures

Available API's